Sunday, September 13, 2009
Eve, Peter Gabriel's game
In the 1990s, with Steve Nelson of Brilliant Media and director Michael Coulson, Peter Gabriel developed advanced multimedia CD-ROM-based entertainment projects, creating the acclaimed Xplora (the world's largest selling music CD-ROM), and subsequently the EVE CD-ROM. EVE was a music and art adventure game directed by Michael Coulson and co-produced by the Starwave Corporation in Seattle; it won the prestigious Milia d'Or award Grand Prize at the Cannes in 1996 and featured themes and interactivity well in advance of its time.
A mixture of art and music within an interactive game where you try to change a surreal landscape into a paradise by clicking in the correct spots. The game's story involves Adam and Eve being separated in the Garden of Eden, and Pandora's Box has scattered objects across four game worlds which must be explored and various bits of video and music located to solve the riddle of "the Relationship between man, women and nature."
The 4 worlds: Mud, the Garden, Profit and Paradise (plus Ruin, between Profit and Paradise) are represented by scrolling 360-degree panoramic scenes. The images of the worlds are made up of 120 screens assembled from 22,000 photographs, and each world features a Gabriel song and the artwork of one of four well-known fine artists, Nils-Udo, Yayoi Kusama, Cathy Monchaux, and Helen Chadwick, which gives each world its own unique look.
Many of the interactions are keys to sound loops to collect for three separate IMX (Interactive Musical Xperiences) in EVE that strip down popular Gabriel tunes like "In Your Eyes," "Come Talk To Me" and "Shaking the Tree" to layers of tracks, riffs and dubs and let you goof around with reassembling them, recording your own mixes and translating them into animated videos. Background (or mood) music loops are like accompanying instruments, and flyins are the lead instruments or vocals. For each song there are 12 background loops and 18-21 flyins. Some are available by default, but many have to be found in the worlds of EVE.
Michael Coulson the director of EVE also explains:
With Eve we want to hand the tools over to you and give you a chance to play with the music and pictures, create your own personal interpretation and get lost in the world.