Tuesday, March 10, 2009

More games


The most naive example of design strategy is that of the nineteenth-century 'Metamorphosis game", which consists os a set of tiles or slabs with dissected images on each face. A later development was the picture brick. Arranging a set of Victorian picture bricks together ro make a coherent image uses a single strategy, while on the other hand a mixture of dissected images produces a 'hybrid' or figure of fun. If two or more people were playing, this could be seen as a minimal interplay of strategies.
Art Based Games, DON PAVEY




This simple discrete use of visual strategies without interpenetration was practised by the Surrealists in their examples of the 'Hybrid' or 'Cadavre Exquis' (a version of the party game 'Heads, Bodies and Legs') in which they drew objects and landscapes as well as human and animal details. After each portion was finished it was covered with paper so that the next artist would not be influenced by what went before; just as in 'Heads, Bodies and Legs' each section of the body is folded so that next person cannot see what the previous player has done. The earliest example I have in my collection is of a complex folded picture of lazarus and Dives with a skeleton, dating from 1778.
Art Based Games, DON PAVEY

(...) creative participation was to be on an equl footing for everyone, no matter what their talents.
Art Based Games, DON PAVEY

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